Skocz do zawartości

Cała aktywność

Kanał aktualizowany automatycznie     

  1. Wcześniejsza
  2. Hi everyone! It’s been a few months since the launch of Guacamelee! 2, and we’re super honored by the critical reception and the support from our fans. We haven’t just been kicking back and frantically refreshing review sites though — we’ve been busy since August, and today we’re finally ready to show off some fun extras that are coming out very soon! The ‘Three Enemigos’ Character Pack Starting tomorrow, you can purchase this character pack ($2.99) to play Guacamelee! 2 as three of the game’s beloved bosses: El Muñeco, Uay Pek, or Jaguar Javier. Each new character skin has unique gameplay pluses and minuses to change up your playthrough, as well as associated trophies you can earn. And on December 7, we have something even bigger: ‘The Proving Grounds’ Challenge Level This new DLC pack ($3.99) introduces a new challenge level, The Proving Grounds – a floating temple and home to the god Tiempochtli, where luchadores have gone since the beginning of time to sharpen their skills. Your five lucha trainers team up to guide you through a series of challenges, and each trainer is ready to award you with a character skin that lets you play the game as that trainer. Like the Enemigos, their costumes have unique gameplay attributes suited to the trainer’s specialty. Flame Face does higher and higher damage the greater your combo grows; Uay Coco’s magic lets him execute many special moves, but his body is extra-vulnerable to damage (and he makes for a pretty adorable ‘chicken’). We set our designers loose to fill the level with 15 ridiculously fun challenges that push the limits of Juan’s capabilities in new ways. Once you’ve mastered them and earned gold medals across the board, you’ll meet Tiempochtli and receive one final (secret) character skin reward. We can’t wait to hear what you think of it! Please feel free to ask any questions you have in the comments below, and we will try to answer them the best we can. Przeczytaj cały wpis
  3. From the team that brought you Arizona Sunshine, a new VR strategy game is coming to PS VR in early 2019! Skyworld is all about building your army and commanding your knights, snipers, catapults, even dragons and many more unique units as you tower over your toy-like battlefields made of the stuff of classic strategy fans’ dreams. In a unique blend of classic turn-based strategy, deck building and fast-paced real-time battles, Skyworld offers a story-based campaign spanning eight unique Skyworlds for you to conquer from a range of enemy commanders. Or prove your might against other players online in Skirmish mode… for Skyworld! Turn-based world building takes place in the so-called Overworld; this is the world map where you lead your kingdom, construct buildings such as mills, quarries, lumberjack huts and more to support your increasing population and set out to claim new regions for your growing kingdom. Of course, this will bring you head to head with your inevitable enemy. Clashing in the Overworld will see the whole world flip as you’re taken into the so-called Battle Arena to fight out the battle in real-time! Choose from up to 16 unique units — from ground units like swordsmen to areal units like blimps and dragons — that you built and researched in the Overworld and see your troops come alive on the battlefield. Manage your mana level, choose strategic deployment spots and tactically counter enemy units to ultimately destroy the enemy’s castle. Tough battle? Throw up to seven unique magic spells like freeze spells and fireballs to directly influence the battle and turn the tide. We’ve designed the game purely for VR to create an experience that is as smooth as possible. The UI can be adjusted to players’ own preference and even the world can be lowered or raised. We’ve tried to make the interactions as physical as possible without them ever getting tiresome. It’s cool to pick up pawns and pull levers, but you want to do that in the comfort of your chair without the need to stretch or twist your neck around. There’s just something instantly gratifying about physically walking around your kingdom, seeing your troops come to live in the battle arena at the flick of your wrist, and manipulating the battlefield to totally wreck your opponent’s army and kingdom. But maybe that’s just us. With many huge strategy fans on our team, after bringing the FPS genre to VR with Arizona Sunshine, we set ourselves the perhaps even more ambitious goal of reinventing the strategy genre in an addictive and easy-to-pick-up-hard-to-master VR title with Skyworld. We sure hope you’ll think we succeeded when Skyworld hits PS VR in early 2019! Przeczytaj cały wpis
  4. Today, we’re excited to announce the new PlayStation VR Borderlands 2 VR and Beat Saber Bundle that will give you access to two action-packed VR games. Borderlands 2 VR is the latest blockbuster experience to come to the immersive platform, bringing the iconic shooting-looting world of Pandora to life like never before. Virtually become a treasure-seeking Vault Hunter facing off against the galaxy’s most charming psychopathic dictator — Handsome Jack — with nothing but your wits and your arsenal of 87 bazillion guns. Meanwhile, if you feel like testing out your dancing skills, it’s time to get moving with Beat Games’ VR rhythm game, Beat Saber. Use your sabers to slash the beats as they come flying through a futuristic world to keep up with great music and sounds that are perfectly fitted to each of the handcrafted levels. The PS VR Borderlands 2 VR and Beat Saber Bundle hits store shelves on December 14 across the U.S. and Canada for $349.99 USD / $449.99 CAD, same day as the launch of Borderlands 2 VR. The bundle includes: One PS VR system One PlayStation Camera One Demo Disc 2.0 Two PlayStation Move Motion controllers Borderlands 2 and Beat Saber digital game vouchers (internet required to download) With PS VR, you can discover a whole new world of play — 340 PS VR games and experiences are available now, with new titles on the horizon like Blood & Truth, Ghost Giant, Star Child, and more. Let us know which games you’re excited to play in the comments below! Przeczytaj cały wpis
  5. The world of Darksiders has always been replete with outlandish beings, weaponry and environments. Interpreting planet earth’s Apocalypse and its inhabitants for Darksiders III was like working inside a playground for our artists. No design direction was off-limits. The playbook was simple. The Darksiders III world is modern and post-apocalyptic, designed as a vertical gamescape that takes the player from the bowels of Hell to the heights of Heaven. Darksiders III Wallpapers | PlayStation.com Our heroine, the third horseman of the Apocalypse best known as Fury, is everything her brother War and Death aren’t: a duty-bound, vengeful mage who is presented in five different designs complete with evolving weaponry. And finally, a seemingly endless cast of enemies. The headliners of which being The Seven Deadly Sins. Much of the team here at Gunfire had art and design roles on the original Darksiders, Darksiders II, or both. Coming together to continue the story of the Four Horsemen of the Apocalypse like never before all these years later has been an absolute blast. We believe we have created an absolute feast for the player’s eyes! Przeczytaj cały wpis
  6. PlayStation Classic launches December 3 for $99.99 ($129.99 CAD)! As you probably could have guessed, we’re big fans. So, we did a little digging around PlayStation HQ to find answers to some commonly asked questions about our new mini-console. Think of this as an Ultimate FAQ — just… smaller. Q: What is PlayStation Classic? PlayStation Classic is a new mini-console, built to celebrate the rich heritage of the original PlayStation. It has been designed to closely resemble the design of the original console in a much smaller form factor, and is preloaded with 20 games from a wide variety of genres. It includes two wired controllers, and will be available December 3, 2018 for $99.99 ($129.99 CAD). Q: How big is PlayStation Classic? How much does it weigh? PlayStation Classic measures 5.8″ x 1.3″ x 4.1″, which is a 45% reduction in size from the original console. The footprint of the mini-console is smaller than a PS4 game case. PlayStation Classic weighs approximately 6.0 ounces, and each controller weighs approximately 4.9 ounces. Q: Which games are pre-loaded on PlayStation Classic? Battle Arena Toshinden* Cool Boarders 2* Destruction Derby* Final Fantasy VII Grand Theft Auto* Intelligent Qube Jumping Flash!* Metal Gear Solid Mr. Driller Oddworld: Abe’s Oddysee* Rayman Resident Evil Director’s Cut* Revelations: Persona R4 Ridge Racer Type 4 Super Puzzle Fighter II Turbo Syphon Filter Tekken 3* Tom Clancy’s Rainbow Six* Twisted Metal Wild Arms​ *Denotes a title based on the PAL version Q: Which PlayStation Classic games support two-player multiplayer? The following titles support two-player multiplayer: Battle Arena Toshinden Cool Boarders 2 Destruction Derby Intelligent Qube Mr. Driller Ridge Racer Type 4 Super Puzzle Fighter 2 Turbo Tekken 3 Tom Clancy’s Rainbow Six Twisted Metal Q: How long are the cables for the system and its controllers? The included HDMI cable is 2.0m / 78.7″; both included controllers have cables measuring 1.5m / 59.1″. Q: Which cables can I use to connect the console to my TV? PlayStation Classic ships with an included HDMI cable, which you can use to connect the system to your television. It does not support any other video or audio output methods. Q: Can I use DualShock 4 with PlayStation Classic? How about PS2 or original PS1 controllers? PlayStation Classic is only compatible with official PlayStation Classic controllers. Q: How do disc changes work? In games that originally shipped on multiple discs, like Final Fantasy VII and Metal Gear Solid, when you reach the end of a “disc,” press the “Open” button on the PlayStation Classic console to transition to the next virtual disc. Q: How do memory cards / save states work? Each title can support up to 15 virtual memory card slots, which you can manage from the console’s main UI. Just like the original PlayStation, once you delete a save file it fades away and cannot be recovered. Additionally, pressing the Reset button on the PlayStation Classic console will bring you back out to the system’s main UI, creating a restore point wherever you left off in the game you were playing. Next time you play that game, you can return to the Restore point you had created before. Q: Can I use the System Link feature to link more than one PlayStation Classic together? System Link functionality is not present in PlayStation Classic. You can, however, make use of split-screen multiplayer in supported games. Q: What does the user interface of PlayStation Classic look like? Like this: Click here for more screencaps of PS Classic’s UI Q: What kind of power source can you use with PlayStation Classic? Can I use my phone charger? Use the included USB cable to connect PlayStation Classic to a USB power source that supports 5V, 1.0A (minimum) output, such as a USB AC adaptor (not included). Q: Can I connect to PSN to download new games to PlayStation Classic? PlayStation Classic is a plug and play offline experience, and as such cannot connect to the internet. There are no plans to bring new content or updates to PlayStation Classic post-launch. Q: Can I buy extra games for the PlayStation Classic? The PS Classic is preloaded with 20 of the best games from the original PlayStation. It is not possible to purchase additional games for PlayStation Classic. Q: Can the PS Classic read discs from the old PS1? The PS Classic is 45% smaller than the original PlayStation and does not have a disc drive. All 20 titles are contained in the PS Classic’s internal storage. Q: How closely does the design of PlayStation Classic match the original PlayStation? Pretty darned closely. Judge for yourself: Will the PS Classic include the original startup sound? Yes. Once you switch your PS Classic on, you will hear the iconic startup sound. Raise your hand if you can hear this gif Where can I buy PS Classic? The PS Classic will be available at major game retailers starting December 3. Will the PS Classic perform upscaling? The PS Classic outputs video in 720p or 480p — your display device may also perform some upscaling depending on the model. Przeczytaj cały wpis
  7. I was blown away by the response to the release of the PG2 x PlayStation back in February. As a huge fan of PlayStation, I was honored to get the chance to collaborate on something that so many of you loved. Because of that, I’m happy to announce that PlayStation, Nike Basketball, and I have returned with a new collaboration, the PG 2.5 x PlayStation colorway. For those who know me, gaming is a big part of who I am – I love the fans and I love this community, so it was amazing to see the gaming and sneaker worlds collide with the original PG2 collaboration. This time around, I wanted to take the design old school, back to my earliest days of gaming. For me – as I’m sure many of you can relate – those memories date back to the original PlayStation. Working with Nike and PlayStation, we focused on bringing that original PlayStation inspiration to life in this new design. Here are a few of my favorite elements about this new colorway: The tongues of the shoe still have the PG and PlayStation logos that light up and pulsate blue, but this time we added the original four-color PlayStation logo that lights up on the other side of the tongue. The strap across the top front of each shoe provides stability to really lock you in. The iconic PlayStation symbols are embossed in patent leather on each shoe, just like on the original PG2 x PlayStation colorway. This collaboration is very special and personal to me. I’ve been a PlayStation fan ever since I was kid, so I’m excited about continuing to partner with a brand that I grew up loving. The PG 2.5 x PlayStation colorway drops globally on December 1, 2018. For more information on the release, make sure you download the Nike SNKRS app. Przeczytaj cały wpis
  8. Hello, everyone! Visions is a new free update releasing on Thursday for all No Man’s Sky players. We’ve called it Visions, because it reimagines our universe, introducing new environmental biomes, new planet types, more colourful worlds, new fauna and flora, archaeology, salvaging, and much more… Just last month we launched The Abyss, which completely changed underwater in No Man’s Sky. We are excited to now make the planet surface far more interesting and varied to explore. Some new features you might notice in Visions… New Worlds The variety and diversity of planet surfaces has been greatly improved. Millions of previously dead planets have now burst into life, creating a weirder, more surprising universe to explore. Mysterious artifacts can be found on alien planets, which can be collected as mementos and displayed as trophies in your planetary base. Bizarre Creatures Strange new creatures can be found among the stars, never before discovered by another traveller. Predatory fauna protect their planets from interlopers, with some creatures even masquerading as ordinary minerals. Deadly flora now has much more variety, with carnivorous trap plants and bloated gas flora waiting to snare the unwary and reward the cautious. More to Discover With more varied planets comes more reasons to explore. Unleash your inner archeologist and search the galaxy for planets containing the ancient bones of alien lifeforms. Unearth the long-forgotten remains of fallen satellites and scrap them for salvagable parts, but risk drawing the attention of new, challenging, corrupted sentinel drones. Those who endure the hazardous storms that blast extreme planets can seek out precious new crystal treasures that only light up during the worst weather. More Variety The universe has become more alien, vibrant and exciting to explore. New shades of sky, grass, and water enable more unique worlds and a more diverse set of science fiction aesthetics. Atmospherics and skies have been improved and rainbows have been added to the range of weather effects. Global Community Missions A new Community Research mission allows explorers to share progress and work towards a common goal. Discover the Visions universe together to unlock the new Eye of the Korvax helmet, as well as well as new emotes, building parts and a range of fireworks to celebrate any occasion. We hope you enjoy this and what follows — and we look forward to meeting you out there! Our journey continues. Thank you, Sean Przeczytaj cały wpis
  9. Email us at blogcast@sony.com! Subscribe via iTunes, Spotify, Google or RSS, or download here Can you believe PS4 turned 5 this past week? Sid and Kristen share some of their favorite PS4 memories, along with which games the new PS Classic makes them nostalgic for. Enjoy! Stuff We Talked About PS4’s anniversary PlayStation Classic Beat Saber Red Dead Redemption 2 Dream Daddy Assassin’s Creed Odyssey Those sweet, sweet Black Friday deals The Cast Sid Shuman – Director of Social Media, SIEA Kristen Titus – Social Media Specialist, SIEA Thanks to Cory Schmitz for our beautiful logo and Dormilón for our rad theme song and show music. [Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.] Przeczytaj cały wpis
  10. Battlefield V launches today worldwide. All-out war across a mix of new and iconic multiplayer modes for up to 64 players on massive maps are in your hands. So, where do you start? Press X on Grand Operations and you’ll start an intense tour of Battlefield V’s World War 2-based maps and multiplayer modes. Each Grand Operation is arranged as a clash between opposing forces played on rotating maps across up to four “days” of matches. Veteran players will recognize these as upgraded Operations from Battlefield 1. However, this time with a better focus on fast-paced, coordinated military actions to invade or defend, sabotage or disarm, and make a final stand if all else fails. Here’s How it Works Each Grand Operation contains several in-game rounds referred to as days. Two teams try to best one another in each round for final victory. Each day’s results affect the conditions of the next, making it one big battle where the momentum can shift. Typically, you’ll start with an insertion mode like Airborne, and then proceed to fight on the ground in modes like Breakthrough or Conquest. However, the setup varies between Grand Operations and can be modified in many ways (more on these modes below). Grand Operations at Launch The experience is built into the four major geographical areas of the game, Holland, France, North Africa, and Norway — each represented by two maps per region. The operations are inspired by historical battles of WW2 and the offering will grow post-launch with the Tides of War. A Look at Grand Operations in North Africa The iconic WW2 experience of staging an invasion from above comes to you in Airborne. This is how day one starts; Allied paratroopers drop from the skies as Axis forces dig in and prepare to hold territory. On the second day, two teams will clash in Conquest, specifically the Conquest Assault variant, where the round starts with defenders controlling every flag that attackers must capture. Both Airborne and Conquest Assault are contested on the Hamada map, a massive playing field of sunbaked rock and sand inspired by WW2 battles on a strategic point between Libya and Egypt. Drenched in sweat and caked in dirt, the fight continues in the Aerodrome map. This one is loosely based on the British attacks on German installations, supply lines, and airfields in the Libyan desert in 1942-1943. Control of the central hangar is ideal here, but you’ll have to survive a barrage of infantry nests and tank shells. Day three on Aerodrome is won in Breakthrough, where one team will push to seize all control points in a sector, and to force the enemy to retreat. Day four is a worst-case scenario. If nobody pulls ahead after three days, it’s time for Final Stand. Few will survive in this sudden death mode, where you’ll have depleted ammo and no respawns. Final team standing wins! Experience Them All Each Grand Operation brings something different. For example, day three in the France Grand Operation is contested in a match of Frontlines, where teams fight for one objective point at a time, and once an objective is captured, the action moves on to the next. Conquering the last flag opens the vulnerable enemy base. At launch, some game modes will only be available to play in Grand Operations, such as Airborne and Final Stand. Grand Operations will be the initial home for many new experiences as the post-launch Tides of War journey expands, so it’s always worth a visit. Deploy now on PS4 with the Battlefield V Deluxe Edition or the Battlefield V Standard Edition. Przeczytaj cały wpis
  11. PlayStation News Blog Bot

    [PSNews] Terror in the Deep Sea of Subnautica

    We didn’t set out to make a scary game when we started developing Subnautica five years ago. We wanted to make an open-world underwater game where you didn’t kill creatures. Yet, some of our biggest fans tell us we “accidentally made a horror game.” How did this happen? It turns out, there are a lot of primal psychological fears at play in the game. We didn’t have to work too hard to trigger a lot of adrenaline and chills in Subnautica. Some of it happens unintentionally due to innate fears that many of us have. Once we saw these psychological factors at work, we focused on them to create thrills. Thalassophobia This is an “intense and persistent fear of the sea or of sea travel.” This includes fear of being in large bodies of water and being far from land, both of which are a mainstay of the game. You start in your deployed escape pod, but you’ll spend a lot of your time diving for resources and navigating coral and the seabed, gently sloping down into the depths. Megalohydrothalassophobia This is the fear of large things underwater. We have your incredibly massive and still-burning half-submerged spaceship Aurora, giant underwater mushroom forests and serpents thicker and longer larger than a sunken school bus. Submechanophobia This is the irrational fear of man made objects underwater. Submarines, statues and wrecks all fill some with dread. We delivered this one in spades, as we have both procedural wrecks to explore for loot as well as some ancient alien structures. These are also really big, which doubly triggers megalohydrothalassophobia as well. Acrophobia This is fear of heights. When you’re swimming around a beautiful sunny ocean reef and the ocean floor suddenly drops off into an abyss, it can feel like you’re about to fall. Or when you’re swimming at the surface and you duck your head beneath the waves and you see nothing below you can trigger the same feeling. Nyctophobia, Claustrophobia & More The game also captures the fear of the dark (when it’s night and you’re at the surface, or you go down deep), fear of being in closed spaces (diving in caves) and running out of oxygen (a common occurrence), and quite a few more. One fear to rule them all But possibly the biggest or most fundamental fear is the fear of the unknown, which Subnautica strives to portray at all times. Creating the feeling of unknown and discovery is so important to our company that it’s in our company name (“Unknown Worlds”). We strive to preserve the feeling that you never know when you’ve seen everything, been everywhere or have truly “completed” the game. Doing so would break that intoxicating shiver of the unknown. Positive feelings So why would anyone want to play a game that could trigger all these fears? It’s the same reason people ride roller-coasters, go sky-diving and watch horror movies. It’s a huge thrill, and excites and stimulates as much as it scares. We’ve received many messages from players that started off with one or more of these phobias but who then conquered them after 5-10 hours of playing. Some of them have even gone on to get their scuba certification and have fallen in love with the underwater world, which is quite gratifying for the dev team. But besides all these phobias, above all we’ve tried to create a game that really captures the imaginations of players. The game doesn’t tell the player what to do with quests or goals, but instead leaves a trail of breadcrumbs off into the fog, tempting you to discover for yourself what lies beyond. Is that a big creature in the distance? Will it eat me? Is it actually friendly and beautiful? More often than not, those shapes in the murky depths are beautiful and helpful, like fertile kelp plants, as big as redwoods, or harmless creatures as big as UFOs, with gardens on their backs. But not always… -The Subnautica Dev Team Przeczytaj cały wpis
  12. Hello everyone! A new free update is releasing this week for all No Man’s Sky players. We’ve called it The Abyss, because it’s a seasonal update and re-imagines underwater gameplay focusing on some of the scarier elements of No Man’s Sky. No Man’s Sky NEXT launched just a couple of months ago. We have been absolutely overwhelmed by the positive response. We are excited to be on this journey with you. We have been adding new free content, community missions and improvements to No Man’s Sky every week. From small features like allowing players to customize body shape, to large gameplay additions like the Pilgrim motorbike, and companion features such as addition of discovery leaderboards to the Galactic Atlas, allowing the community to track progress between factions. Whilst we want to continue to do this, we are also still releasing major titled updates, starting with The Abyss. The Abyss introduces aquatic environments with over five times more variety, varied creature behaviors, improved underwater visuals and much more. Flora and Fauna The variety and visual quality of underwater biomes has been greatly improved. Experience rare exotic aquatic biomes as you explore new depths. Underwater creatures have become more frequent, and more interesting. Aquatic life inhabits the full depth of the ocean, and unique terrifying creatures can be encountered on the ocean floor. Aquatic Missions A new story, The Dreams of the Deep, brings a new context to the depths and a dark narrative to No Man’s Sky. Discover the fate of a troubled crew stranded from a freighter crash by the rising tides, or explore underwater ruins to uncover the tale of a lost soul trapped deep beneath the waves. Sunken Wrecks Investigate sunken ruins and find ancient treasures or dive to submerged buildings to find remnants of their lost occupants. Discover and scavenge lost cargo from gigantic freighter wrecks. Use the terrain manipulator to excavate treasures buried in the nearby ocean floor. Find and repair rare crashed star ships to restore them from the seabed to the skies. Submarine Master the depths of planets using a new Exocraft, the Nautilon. This submersible vehicle give new meaning to underwater navigation, combat and mining – and can be summoned to any ocean on the planet, as well as docked at underwater buildings. Upgrade your submersible with installable Submarine Technology and customize the Nautilon to stand out from your fellow explorers. Submersible Building Modules Over a dozen new base parts have been added to unlock more creative possibilities underwater. Construct the new Marine Shelter for brief respite from the oceanic pressure, and use its protection to reach new depths. New glass corridors, viewing bays and multistory submersible view domes provide travelers the perfect view of the surrounding ocean. Bring aquatic life into your habitat with a decorative indoor Aquarium. We hope you enjoy this and what follows – and we look forward to meeting you out there! Our journey continues. Przeczytaj cały wpis
  13. For all of us at PlayStation, it was so exciting to see the positive response from the community to last month’s PlayStation Classic announcement. Today we are happy to reveal the entire lineup of the 20 games that come pre-loaded on the console when it launches in the U.S. and Canada on December 3. We previously highlighted five fan-favorites – Final Fantasy VII, Jumping Flash, Ridge Racer Type 4, Tekken 3, and Wild Arms. Here’s the full list of titles that fans can now look forward to playing: Battle Arena Toshinden Cool Boarders 2 Destruction Derby Final Fantasy VII Grand Theft Auto Intelligent Qube Jumping Flash Metal Gear Solid Mr Driller Oddworld: Abe’s Oddysee Rayman Resident Evil Director’s Cut Revelations: Persona Ridge Racer Type 4 Super Puzzle Fighter II Turbo Syphon Filter Tekken 3 Tom Clancy’s Rainbow Six Twisted Metal Wild Arms PlayStation Classic offers these 20 amazing games, two controllers, and many hours of fun. If you haven’t pre-ordered already, visit PlayStation.com for availability in your region. Let us know which game you’re most excited to play in the comments below! Przeczytaj cały wpis
  14. Dating sim aficionados (or aspiring dad-datin’-dads), have we got a treat for you — Dream Daddy: Dadrector’s Cut comes to PlayStation 4 on Tuesday, featuring a suite of highly eligible fathers whose affection is yours to pursue. It’s a dad-date-dad world out there! For a full list of new games coming to PlayStation next week, read on. And enjoy The Drop! Call of Cthulhu PS4 — Digital Call of Cthulhu, the official videogame inspired by Chaosium’s classic pen and paper RPG, brings you deep into a world of creeping madness and shrouded Old Gods within Lovecraft’s iconic universe. Chronus Arc PS4 — Digital, PS Vita — Retail (Cross-Buy) Venture through puzzle-filled dungeons to bring the past back to the present. Don’t miss out on Loka and his friends’ grand adventure! Death Mark PS4, PS Vita — Digital (Out 10/31) A strange rumor is spreading through the shadows of Tokyo’s H City: a mysterious disfigurement has been appearing on certain individuals. Anyone who receives the Mark will rapidly die of unknown, horrifying causes. Dream Daddy: Dadrector’s Cut PS4 — Digital You and your daughter have just moved into the sleepy seaside town of Maple Bay only to discover that everyone in your neighborhood is a single, dateable Dad! Will you go out with Teacher Dad? Goth Dad? Or any of the other cool Dads? Infinite Adventures PS4 — Digital Infinite Adventures is a dungeon-crawling RPG inspired by classic dungeon RPGs with fresh new mechanics for exploration, combat, and progression. You are the Traveler, a hero with a forgotten memory. Legends of Catalonia: The Land of Barcelona PS VR — Digital (Out 11/2) Enter an epic adventure, traveler. Catalonia awaits you and you must help the knight Sant Jordi to recover the secrets of his lost diary. Join an adventure in the hands of illustrious travel companions in a world of dreams, legends and fantasy. Nekopara Vol. 1 PS4 — Digital (Out 11/2) Minaduki Kashou leaves a family-run Japanese sweets (Wagashi) shop and opens his own cake shop, ‘La Soleil’, as patissier. However, inside the luggage sent from the house was a mixture of human look-alike Nekos, Chocola and Vanilla. Paper Dolls PS VR — Digital Paper Dolls is a first-person VR horror game with a hint of Asian culture. Explore an eerie ancient house with caution, in search of your missing daughter. Only by conquering fear can you survive, but when you think it’s over, the real story begins. The Quiet Man Limited Bundle PS4 — Digital (Out 11/1) Unravelling within a single night, players take the role of deaf protagonist Dane as he fights his way through a “soundless” world to discover the motives behind the kidnapping of a songstress from a mysterious masked man. Redeemer: Enhanced Edition PS4 — Digital The stern Russian man Vasily is an ex-security officer of the world’s largest weapons company. But when Vasily decides to leave this dirty business and escapes to an isolated monastery in the East, he becomes a wanted man. Well, they’ve asked for it… Not available in Brazil Revenge of the Bird King PS Vita — Digital (Out 11/2) 50% bird, 50% man, 100% ridiculous. Plant seeds, grow guns, be the bird-man you always wished you could be. A group of intergalactic superheroes has come to your world, bringing with them a tale of mystery and complete nonsense. Available in US only Shadow of Loot Box PS4 — Digital (Out 11/2) Shadow of Loot Box is a first-person shooter about micropayments, loot boxes, cut content and everything we ‘love’ in modern video games. If you always thought that there were too few loot boxes in other games, this game is for you! Super Pixel Racers PS4 — Digital (Out 10/31) Super Pixel Racers is a fast-paced arcade racer with top-down 2D pixel graphics and a nostalgic 16-bit soundtrack. Race your way up the ranks in an expansive career mode with more than 200 races. Super Volley Blast PS4 — Digital (Out 11/1) Super Volley Blast is a super fun over the top beach volley game. Have a blast in the singular Super Blast mode with a chicken ball, slippery icy floor and other crazy stuff! You have never seen volley like this! Taiko no Tatsujin: Drum Session! PS4 — Digital (Out 11/2) It’s finally here! Taiko no Tatsujin for the PS4! Over 70 songs, featuring old favorites and brand new ones. All the best songs from the arcade in your home! New for PS4: Friend Session, Guest Session, Ranked Match, and more! The information above is subject to change without notice. Monster Dance Party Playlist Tyler, the Creator – Cherry Bomb + Instrumentals Robyn – Honey The Meg Alpha Mile 22 Season Premiere Sunday, October 28 at 9PM ET/PT on Showtime PlayStation Vue has your favorite sports, news and must-watch shows. Przeczytaj cały wpis
  15. PlayStation News Blog Bot

    [PSNews] Red Dead Redemption 2 Now Available

    We are excited to announce that Red Dead Redemption 2 is now available worldwide for PlayStation 4. From Rockstar Games, the creators of Grand Theft Auto V and Red Dead Redemption, Red Dead Redemption 2 is an epic tale of life in America at the dawn of the modern age. Download Red Dead Redemption 2 from the PlayStation Store by October 29th and you’ll also get the Pre-Order bonuses including The War Horse, The Outlaw Survival Kit and bonus cash for Story Mode. Red Dead Redemption 2 will also include access to Red Dead Online. Launching initially as a public beta this November, Red Dead Online is the evolution of the classic multiplayer experience in the original Red Dead Redemption, blending narrative with competitive and cooperative gameplay in fun new ways. Przeczytaj cały wpis
  16. Last week, we asked you dive into the intense world of Fist of the North Star: Lost Paradise. You showed off your martial arts skills using #PS4share and #PSBlog, and we selected our favorite shots for this week’s highlights: Kenshiro dramatically tosses water around the room in this share from @TheOtherEddy. @TheOtherEddy also captured Kenshiro in the heat of battle. Kenshiro prepares a powerful move in this share from @Wasteofmoney22. @Wasteofmoney22 also shared a daring combat moment. Search #PS4Share and #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in next week’s Share of the Week? Theme: Red Dead Redemption 2 Share by: 9am Pacific on Wednesday, October 31 Next week, we head back to the old west in Red Dead Redemption 2. Between all the heists, gunfights, fishing and general outlawing, share your favorite moments using #PS4share and #PSBlog for a chance to be featured. Przeczytaj cały wpis
  17. Email us at blogcast@sony.com! Subscribe via iTunes, Spotify, Google or RSS, or download here It’s a very special episode of the PlayStation Blogcast, wherein one Shawn Layden(!) stops by to reveal new details on the upcoming Medievil remake. Plus, Sid is bad at Call of Duty. Enjoy! Stuff We Talked About MediEvil PS4 Call of Duty: Black Ops 4 Mega Man 11 Spooky flicks to watch before Halloween The Cast Sid Shuman – Director of Social Media, SIEA Justin Massongill – Social Media Manager, SIEA Thanks to Cory Schmitz for our beautiful logo and Dormilón for our rad theme song and show music. [Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.] Przeczytaj cały wpis
  18. Halloween is a perfect chance to catch up with friends. Or, just crash on the couch and catch up on your horror game backlog. Just in time for the season, PlayStation Now members can now download many of the PS4 (and PS2) games offered by the service to the console’s HDD, in addition to usual streaming features. Me being a big horror-game fan, and Halloween being objectively the best holiday, it only seemed appropriate to whip together some of my favorites. Bloodborne FromSoftware’s best (IMO) Soulslike adds a healthy infusion of cosmic horror to its savage melee-based combat. Impressively, Bloodborne’s Lovecraft influences extend far beyond a giant tentacle here or sanity meter there there seen in many other homages. Behind Bloodborne’s macabre exterior lies a proper hidden world that is more ghastly and repulsive than you think. This true PS4 classic is now available to download or stream via PS Now, and it’s a perfect fit for All Hallow’s Eve. Soma If moody existential dread is more your cup of tea, Soma is your game. From the talented developers of Amnesia comes this gloomy sci-fi horror game, and it doesn’t shy from asking big questions involving the nature of humanity and artificial intelligence (spoiler: the answers are not comforting). There’s no real combat, but you will square off against an assortment of bizarre, disturbing entities as you try to unravel the secrets of the crumbing base PATHOS-II. And be sure to stick around for the devastating conclusion. Highly recommended. XCOM 2 XCOM 2 is unique because it forces you to face simple, naked terror. The story is chilling enough: a race of clandestine xenos is liquifying humans and harvesting DNA as it prepares for total world domination. But it’s the nail-biting turn-based tactical combat that makes this such a pulse-pounding ride. Prepare to experience true white-knuckle terror as you carefully push your scrappy commando squad through truly alarming odds. Even if you don’t normally gravitate to tactical games, give XCOM 2 a shot — it’s the best of the best, and available to download (or stream) on PS Now. Until Dawn Here’s a Hollywood slasher elevated to glistening, interactive perfection by the talented folks at Supermassive. Featuring a star-studded cast (Rami Malek! Hayden Panettiere!) and a whole, whole lotta grisly ways for them to die, Until Dawn is a horror tale that unfolds like one of those choose-your-own adventure books. The setup contains all the requisite beats — a traumatic event, an isolated cabin in the woods, mysterious goings-on — and then dashes them all in the third Act. This genre classic is now available to download or stream with PS Now. Dead Nation: Apocalypse Edition Still my favorite Housemarque arcade shooter, partly due to my love of zombies, and partly due to the incredibly addictive gameplay loops. You play as (spoiler!) a mysterious test subject fated to battle hordes of undead creepers using shotguns, blade cannons, mines, and an ultra-satisfying default sniper rifle. The odds are definitely stacked against you, and it’ll take quick reflexes (and a co-op partner, if possible) to survive this hellscape. Housemarque’s classic is available for download or streaming via PS Now. The Vanishing of Ethan Carter This well-regarded horror adventure is visually sumptuous and seductively sinister. As perfectly-named paranormal detective Paul Prospero, you’ll investigate the disappearance of a young boy in the sleepy burg of Red Creek Valley… and, naturally, uncover the dark truths contained therein. The less said about this game, the better — it’s got some significant twists that are best experienced fresh. Luckily, The Vanishing of Ethan Carter is available for download and streaming on PS Now. The PS Now team had a few other picks to share: PS4 Dead Island Definitive Edition Deadlight Director’s Cut Blood Bowl 2 Darksiders Warmastered Edition Darksiders 2 Deathinitive Edition Lone Survivor: The Director’s Cut Alienation Costume Quest 2 Siren (PS2) Grim Fandango Remastered PS3 Red Dead Redemption: Undead Nightmare The Last of Us The Last of Us – Left Behind Resident Evil 4 Resident Evil 5 Resident Evil 6 Infamous 2: Festival of Blood The Walking Dead: The Complete First Season (Telltale Games) Przeczytaj cały wpis
  19. I’m happy to announce that we’re adding more incredible games to the PlayStation Hits lineup on November 2 in the U.S. and Canada. For those of you that missed it the first wave, PlayStation Hits is a collection of great PlayStation 4 games at a great price. From award winning epics to family friendly favorites, PlayStation Hits is a fantastic way to catch up on some iconic PS4 games for $19.99 USD (MSRP) on PlayStation Store for download and select retailers across the U.S. In Canada, select titles are available at participating retailers and PS Store, and the games will range in price. PlayStation Hits are also easily recognizable, as they each feature a unique red packaging instead of the usual blue. Below is the full set of games you’ll be able to find in the program next month in the U.S.: Check out this page for the full lineup in Canada. We’ll be sure to keep you posted on new and exciting games that we continue to add to the PlayStation Hits lineup. In the meantime, let us know which games you’ll be picking up in the comments below! Przeczytaj cały wpis
  20. PlayStation News Blog Bot

    [PSNews] Fortnitemares 2018 Starts Today

    Fortnitemares 2018 is here and it features all manner of haunting happenings across Fortnite. During Fortnitemares, you’ll face off against Cube Monsters and experience Battle Royale in a whole new way. Reactive Outfit Make sure you’re lookin’ good while the darkness descends and pick up the new Deadfire Outfit. This new type of reactive outfit features in-match progression, giving you a way to show off your skills in style. The outfit will progress through two styles based on the damage you deal enemies (players and AI) and how long you last in a match. Deadfire also comes with the Shackled Stone Back Bling and you can pick up his matching Dark Shard pickaxe in the store, both of these are reactive cosmetics. New Weapons Wield new weapons to fight back against these creepy creatures… Do ya feel lucky, partner? Show off your gunslinger skills with the new Six Shooter. Back with a vengeance, the Demon Hunter crossbow fires faster. Perfect for fighting back hordes of monsters. Fortnitemares Challenges The Fortnitemares event comes with its own set of free challenges each week. Complete each challenge set to unlock a new in-game cosmetic. For this first week, you’ll have to: Destroy Storm Monsters Deal damage with Assault Rifles or Pistols to Storm Monsters Visit a Corrupted Area in different matches Dance at Different Halloween Objects Come back every few days for a new set of challenges and new rewards! If you complete the final set of challenges, you’ll be rewarded with the spooky train glider! Happy haunting, Fortnite fans! Przeczytaj cały wpis
  21. PlayStation News Blog Bot

    [PSNews] Fortnitemares 2018 Starts Today

    Fortnitemares 2018 is here and it features all manner of haunting happenings across Fortnite. During Fortnitemares, you’ll face off against Cube Monsters and experience Battle Royale in a whole new way. Reactive Outfit Make sure you’re lookin’ good while the darkness descends and pick up the new Deadfire Outfit. This new type of reactive outfit features in-match progression, giving you a way to show off your skills in style. The outfit will progress through two styles based on the damage you deal enemies (players and AI) and how long you last in a match. Deadfire also comes with the Shackled Stone Back Bling and you can pick up his matching Dark Shard pickaxe in the store, both of these are reactive cosmetics. New Weapons Wield new weapons to fight back against these creepy creatures… Do ya feel lucky, partner? Show off your gunslinger skills with the new Six Shooter. Back with a vengeance, the Demon Hunter crossbow fires faster. Perfect for fighting back hordes of monsters. Fortnitemares Challenges The Fortnitemares event comes with its own set of free challenges each week. Complete each challenge set to unlock a new in-game cosmetic. For this first week, you’ll have to: Destroy Storm Monsters Deal damage with Assault Rifles or Pistols to Storm Monsters Visit a Corrupted Area in different matches Dance at Different Halloween Objects Come back every few days for a new set of challenges and new rewards! If you complete the final set of challenges, you’ll be rewarded with the spooky train glider! Happy haunting, Fortnite fans! Przeczytaj cały wpis
  22. That’s right folks – Bandai Namco is here! And we’re so excited because it is finally launch week for My Hero One’s Justice! An epic cartoon-style 3D brawler, My Hero One’s Justice brings all your favorite students, Pro Heroes, and Villains to the PS4 right in your home. Jump in, tackle both the Hero and Villain story mode, then customize your characters with all sorts of goodies and gadgets from the show and bring them online to teach others a lesson! But first, you’ll need to learn how to play the game, and we’re here to help with some awesome combos for some fan-favorite characters. Let’s dive right in, shall we? Shoto Todoroki Todoroki is both an onslaught of offense and an impenetrable barrier. His balance of fire and ice makes him an incredibly formidable opponent. But, if you’re not able to master some basic combos to keep your opponents on edge, Todoroki can leave himself open to some brutal attacks. Here is one to get started. First, close the distance between you and your opponent with your Gliding Ice Stalagmite – you will ride a wave of ice towards whichever direction you’re pointing. Right as you approach your enemy, jump into the air and send a trail of fire towards your opponent with Fire Breath. They’ll be stunned! And don’t worry, if you miss your opponent and you’re left wide open, you can always put up your Ice Wall so long as you are on the ground to defend yourself. Ochaco Uraraka Always a competitor for Best Girl in the anime, Ochaco Uraraka has some great offensive ability with an incredible sense of range. Not only can she make up to 3 items float in midair and smack them at her opponent from long range, she can also be extremely troublesome up close. Here’s a fun combo for you all to try out. First, render your opponent helpless with Uravity’s Zero Gravity Touch. They will start floating up into the air giving you just enough time to jump up and slam them back to the ground with her unblockable attack (press down and square to initiate, while in mid-air). You’ll grab their face and bring them back to the ground before they know what hit them. Shota Aizawa There’s a reason why Shota Aizawa is the teacher of UA’s class 1A – he’s an incredibly skilled Pro Hero. His tactics are mostly defensive and ranged, but also allow you to erase your opponents quirks while at a distance. Let’s learn some easy combos with Eraser Head. First, set yourself up at mid distance from your opponent. Then, use capture to immobilize your enemy with Eraser Head’s scarf. Now from here, you have some options. Either pull your opponent in closer to you with the analog stick, giving you just enough time to dash in for a close attack. Or, you can press circle again to throw them off towards the edge of the map; a great option for stages with ring outs. But if you’re feeling confident and daring, feel free to pull them in and immediately use his signature move Erasure, immobilizing them once again while erasing their quirks completely for 12 seconds. Fumikage Tokoyami Make way for Tsukuyomi! You got it – Fumikage Tokoyami will have your opponents running for the winds because of the offensive barrage that is Dark Shadow. Let’s revel in the dark for a moment… First start off by calling Dark Shadow to the field with Shadow Puppet. After bringing him out, make sure to keep your opponents at bay with Dark Secrets, an attack that lets Dark Shadow unleash a flurry of punches on your opponent. Now keep in mind, your attacks will differ depending on if Dark Shadow is on the field or not, so be sure to familiarize yourself with the changes. When Dark Shadow is not present, Dark Secrets will force Dark Shadow towards your opponent for the flurry, while if he is present already, your punches won’t have much distance. Then, while your enemy is dealing with Dark Shadow’s relentless barrage, use 1 Gauge of energy activate Monstrous Feast, and let Dark Shadow take it from here. If it hits, your opponent will have to deal with that barrage of punches once more, but this time they’ll be backed with some anger and hurt a lot more. And there you have it! While there are tons of combos to learn in the game, there is no perfect way to play. Plus, when you throw in your sidekick’s quirks, anything could happen! So what are you waiting for? My Hero One’s Justice launches this Friday, October 26. Pre-order for PS4 today and you’ll receive Endeavor as a preorder bonus! We can’t wait to see you online! Przeczytaj cały wpis
  23. That’s right folks – Bandai Namco is here! And we’re so excited because it is finally launch week for My Hero One’s Justice! An epic cartoon-style 3D brawler, My Hero One’s Justice brings all your favorite students, Pro Heroes, and Villains to the PS4 right in your home. Jump in, tackle both the Hero and Villain story mode, then customize your characters with all sorts of goodies and gadgets from the show and bring them online to teach others a lesson! But first, you’ll need to learn how to play the game, and we’re here to help with some awesome combos for some fan-favorite characters. Let’s dive right in, shall we? Shoto Todoroki Todoroki is both an onslaught of offense and an impenetrable barrier. His balance of fire and ice makes him an incredibly formidable opponent. But, if you’re not able to master some basic combos to keep your opponents on edge, Todoroki can leave himself open to some brutal attacks. Here is one to get started. First, close the distance between you and your opponent with your Gliding Ice Stalagmite – you will ride a wave of ice towards whichever direction you’re pointing. Right as you approach your enemy, jump into the air and send a trail of fire towards your opponent with Fire Breath. They’ll be stunned! And don’t worry, if you miss your opponent and you’re left wide open, you can always put up your Ice Wall so long as you are on the ground to defend yourself. Ochaco Uraraka Always a competitor for Best Girl in the anime, Ochaco Uraraka has some great offensive ability with an incredible sense of range. Not only can she make up to 3 items float in midair and smack them at her opponent from long range, she can also be extremely troublesome up close. Here’s a fun combo for you all to try out. First, render your opponent helpless with Uravity’s Zero Gravity Touch. They will start floating up into the air giving you just enough time to jump up and slam them back to the ground with her unblockable attack (press down and square to initiate, while in mid-air). You’ll grab their face and bring them back to the ground before they know what hit them. Shota Aizawa There’s a reason why Shota Aizawa is the teacher of UA’s class 1A – he’s an incredibly skilled Pro Hero. His tactics are mostly defensive and ranged, but also allow you to erase your opponents quirks while at a distance. Let’s learn some easy combos with Eraser Head. First, set yourself up at mid distance from your opponent. Then, use capture to immobilize your enemy with Eraser Head’s scarf. Now from here, you have some options. Either pull your opponent in closer to you with the analog stick, giving you just enough time to dash in for a close attack. Or, you can press circle again to throw them off towards the edge of the map; a great option for stages with ring outs. But if you’re feeling confident and daring, feel free to pull them in and immediately use his signature move Erasure, immobilizing them once again while erasing their quirks completely for 12 seconds. Fumikage Tokoyami Make way for Tsukuyomi! You got it – Fumikage Tokoyami will have your opponents running for the winds because of the offensive barrage that is Dark Shadow. Let’s revel in the dark for a moment… First start off by calling Dark Shadow to the field with Shadow Puppet. After bringing him out, make sure to keep your opponents at bay with Dark Secrets, an attack that lets Dark Shadow unleash a flurry of punches on your opponent. Now keep in mind, your attacks will differ depending on if Dark Shadow is on the field or not, so be sure to familiarize yourself with the changes. When Dark Shadow is not present, Dark Secrets will force Dark Shadow towards your opponent for the flurry, while if he is present already, your punches won’t have much distance. Then, while your enemy is dealing with Dark Shadow’s relentless barrage, use 1 Gauge of energy activate Monstrous Feast, and let Dark Shadow take it from here. If it hits, your opponent will have to deal with that barrage of punches once more, but this time they’ll be backed with some anger and hurt a lot more. And there you have it! While there are tons of combos to learn in the game, there is no perfect way to play. Plus, when you throw in your sidekick’s quirks, anything could happen! So what are you waiting for? My Hero One’s Justice launches this Friday, October 26. Pre-order for PS4 today and you’ll receive Endeavor as a preorder bonus! We can’t wait to see you online! Przeczytaj cały wpis
  24. Since the launch of Earthfall this past summer we here at Holospark have been listening to fans on the things they want to be updated, changed, and added to Earthfall. From comments on our social pages and videos to reviews to fan-submitted ideas on ideas.earthfall.com, we read it all. The Invasion update, launching on October 30, includes our biggest collection of post-launch content. It includes the new Invasion game mode (our twist on a horde mode), as well as a new player progression system, player skills and perks to use while fighting back the aliens, and entirely redone and remastered weapon audio – all for free. Invasion Mode Invasion Mode is our twist on classic horde gameplay with waves of enemies attacking, while you and your friends do your best to survive each wave. As you fight each wave, you will earn credits to unlock all types of perks, including the ability to print different and more powerful weapons on the 3D printers, enable traps that cause chaos and massive damage to the enemy, and obtain buffs that could help you survive the next wave. We have four new maps that Invasion Mode will be playable on, and we’re ready to reveal three of them to you: Raven’s Roost, Satsop Nuclear Facility, and The Mines. Satsop Nuclear Facility Named and modeled after a real abandoned nuclear facility southwest of Seattle, Washington, this level features a plethora of traps ready to be powered on including lighting emitters, hallways of automated turrets and more. As you survive the onslaught, more sections surrounding the nuclear reactor room will open, granting new armaments. You will find yourself asking whether you should stay in those new rooms or retreat back to the more open reactor room. It really comes down to your strategy: if you are looking to take advantage of the automated traps and turrets, you may be better off holding up in each new room. On the other hand, if you prefer to kite enemies, then you could have more success using the winding hallways, railings and miscellaneous obstacles to slow down your foes and gain an advantage. Ravens Roost The second of the new maps takes you to a remote radio tower, where you’ll be looking to survive until a rescue arrives. You will need to survive 20 waves of enemies, with bosses appearing every five waves. There are two main buildings at Ravens Roost, the first of which does not contain a Health Station. This means that you will need to be conservative with Medkits until you can open the second building. Once you make it to the second building, not only will you have access to a Health Station, you will also find a location drill — doing so may reap great rewards! Then you’ll make your way back to a new section of the first building, which features the first location that you’ll be able to 3D-print landmines. Keep the printer running to take advantage of this infinite resource, but be wary of placing them too close to teammates. The Mines The final level that we are revealing today is all about one thing: how long can you hold a well-fortified room? Wave after wave of aliens will descend on you from a single mining tunnel, and you need to do your best to hold them off. The key to this level surprisingly comes in-between waves, where you should run to the new kiosks and select your perks, or run down the tunnel and break open one of four metal cages that are welded shut. Should you be able to get those cages open, you’ll find an array of grenades, grenade launchers, alien weaponry, turrets and more. But with that reward comes the risk — you’ll be running down to where these aliens come from… if you don’t open those cages and loot them in time, you’ll likely be overrun. Player Progression, Skills & Perks As we mentioned, this is our largest content drop so far, and we wanted to do more than add new levels or modes; we wanted to give the player more ownership while they play Earthfall. With the addition of the Player Progression system and related Skills and Perks, we have given players the ability to grow and mature their skills while being rewarded with new and entertaining ways to play. With each level you will unlock new outfits, weapon skins, weapon charms and timed experience boosts for yourself and your team. For those wanting to change up the gameplay, you can earn skills by completing specific tasks in-game. Earn the ability to decrease weapon reload times or to revive yourself. For those who are more action-minded, play enough and earn the ability to dual wield MP5s, or my favorite, escape from being pinned by a thresher by sticking a grenade in its mouth! We have been hard at work the last couple month adding tons of new features and content to Earthfall for the Invasion Update. We are excited for all of our fans to get this free update on October 30. Our goal since the initial release of Earthfall has always been to raise the bar with every update and we feel that the Invasion Update does that and so much more. We thank all of our fans for supporting us since launch and look forward to adding some new recruits ready to join the fight against the alien Invasion! Przeczytaj cały wpis
  25. Since the launch of Earthfall this past summer we here at Holospark have been listening to fans on the things they want to be updated, changed, and added to Earthfall. From comments on our social pages and videos to reviews to fan-submitted ideas on ideas.earthfall.com, we read it all. The Invasion update, launching on October 30, includes our biggest collection of post-launch content. It includes the new Invasion game mode (our twist on a horde mode), as well as a new player progression system, player skills and perks to use while fighting back the aliens, and entirely redone and remastered weapon audio – all for free. Invasion Mode Invasion Mode is our twist on classic horde gameplay with waves of enemies attacking, while you and your friends do your best to survive each wave. As you fight each wave, you will earn credits to unlock all types of perks, including the ability to print different and more powerful weapons on the 3D printers, enable traps that cause chaos and massive damage to the enemy, and obtain buffs that could help you survive the next wave. We have four new maps that Invasion Mode will be playable on, and we’re ready to reveal three of them to you: Raven’s Roost, Satsop Nuclear Facility, and The Mines. Satsop Nuclear Facility Named and modeled after a real abandoned nuclear facility southwest of Seattle, Washington, this level features a plethora of traps ready to be powered on including lighting emitters, hallways of automated turrets and more. As you survive the onslaught, more sections surrounding the nuclear reactor room will open, granting new armaments. You will find yourself asking whether you should stay in those new rooms or retreat back to the more open reactor room. It really comes down to your strategy: if you are looking to take advantage of the automated traps and turrets, you may be better off holding up in each new room. On the other hand, if you prefer to kite enemies, then you could have more success using the winding hallways, railings and miscellaneous obstacles to slow down your foes and gain an advantage. Ravens Roost The second of the new maps takes you to a remote radio tower, where you’ll be looking to survive until a rescue arrives. You will need to survive 20 waves of enemies, with bosses appearing every five waves. There are two main buildings at Ravens Roost, the first of which does not contain a Health Station. This means that you will need to be conservative with Medkits until you can open the second building. Once you make it to the second building, not only will you have access to a Health Station, you will also find a location drill — doing so may reap great rewards! Then you’ll make your way back to a new section of the first building, which features the first location that you’ll be able to 3D-print landmines. Keep the printer running to take advantage of this infinite resource, but be wary of placing them too close to teammates. The Mines The final level that we are revealing today is all about one thing: how long can you hold a well-fortified room? Wave after wave of aliens will descend on you from a single mining tunnel, and you need to do your best to hold them off. The key to this level surprisingly comes in-between waves, where you should run to the new kiosks and select your perks, or run down the tunnel and break open one of four metal cages that are welded shut. Should you be able to get those cages open, you’ll find an array of grenades, grenade launchers, alien weaponry, turrets and more. But with that reward comes the risk — you’ll be running down to where these aliens come from… if you don’t open those cages and loot them in time, you’ll likely be overrun. Player Progression, Skills & Perks As we mentioned, this is our largest content drop so far, and we wanted to do more than add new levels or modes; we wanted to give the player more ownership while they play Earthfall. With the addition of the Player Progression system and related Skills and Perks, we have given players the ability to grow and mature their skills while being rewarded with new and entertaining ways to play. With each level you will unlock new outfits, weapon skins, weapon charms and timed experience boosts for yourself and your team. For those wanting to change up the gameplay, you can earn skills by completing specific tasks in-game. Earn the ability to decrease weapon reload times or to revive yourself. For those who are more action-minded, play enough and earn the ability to dual wield MP5s, or my favorite, escape from being pinned by a thresher by sticking a grenade in its mouth! We have been hard at work the last couple month adding tons of new features and content to Earthfall for the Invasion Update. We are excited for all of our fans to get this free update on October 30. Our goal since the initial release of Earthfall has always been to raise the bar with every update and we feel that the Invasion Update does that and so much more. We thank all of our fans for supporting us since launch and look forward to adding some new recruits ready to join the fight against the alien Invasion! Przeczytaj cały wpis
  26. Making a video game is difficult. Making a stable game that both pushes the capabilities of the hardware and creates a super immersive, no-camera-cut, epically-sized AAA gaming experience like the one seen in the new God of War, is vastly more difficult. This massive task, involving hundreds of people developing and implementing content simultaneously, which can often have a tendency to break things, definitely added to the challenge. In every single department throughout the studio, people were heeding Kratos’ words: “We must be better.” Quality Assurance (QA) was no exception and, amidst the craziness of building this titan of a title, we onboarded and trained a team of roughly 40 extraordinary people who embodied the fundamentals of what was important to us as a studio… a team that was not simply responsible for researching and reporting the bugs they encountered throughout the game, but were also expected to improve their craft and innovate in ways that benefited not just the QA team, but the studio as a whole. “You’re an audiophile? Meet Todd, from the audio implementation team.” “You’re a tournament player of fighting games? Cool, meet our combat team.” “You have scripting experience? Excellent, we have no shortage of areas to apply that skill.” QA spans all game content and all of the departments who create it, so we needed a team capable of working hand-in-hand with the numerous creative disciplines to effectively support God of War. We would also be remiss if we did not mention and pay thanks to the entire First Party QA test team, without whom we could not have successfully shipped this title. Unless you’ve worked in the game industry, when you think of the effort that goes on behind the scenes of creating a AAA game, QA is not typically at the forefront of your mind. As a studio, we strive to specialize in the craft of creating characters, worlds and stories for you, the player, to experience and explore. A crucial part of that is the ability to immerse you in those worlds and that immersion is immediately broken each time you encounter a bug that jars that experience, reminding you that you are “just” playing a game. The irony here is that, if we do not do our job well, it will be painfully obvious, but… if we do our job well, you will likely never notice. Instead, you’ll just get to experience what our passionate developers intended – an uninterrupted, engrossing, emotional and rewarding experience. Alas, as technology advances, so do the games. They are getting bigger and more complicated with each generation and, with teams of 200+ people over a multiple-year production cycle, you are guaranteed to create some amazing bugs. So, early in the development cycle, we encouraged our team to save a screenshot or video of any funny bugs that they encountered, with the intention of Tim Ward cutting together a “blooper reel” to help pay homage to the painstaking, sometimes bizarre and laugh-out-loud funny process of shipping a seamless gaming experience. By title’s end, not only did we have an extremely clean game, but also a plethora of hilarious bugs; each one a (sometimes painful) memory of the colossal effort the studio put into ensuring that you were able to fully experience our game without distraction. Midgard Mishaps is not only a small collection of some of the more entertaining pre-release bugs we came across, but it also serves as a testament to the monumental efforts every single teammate made to ensure that God of War was an enjoyable experience for each and every player. We at Santa Monica Studio could not be more proud of what we’ve created, or more humbled and grateful for all of you amazing fans who support us! A million thanks! God of War is now $39.99 and $49.99 CAN. Hit the PlayStation Store to experience a new beginning. Przeczytaj cały wpis
  1. Pokaż więcej elementów aktywności
×